I just have a problem with complex multilevel buildings like a lot of those concept art fantasy castles and i dont wanna photobash it or just make them look like pointy buildings which a lot of em look like. And i cant think of how to diversify the connections and levels without giving the whole thing a boring shape. Especially at the roof.
I know I've seen that church before. Which war was it, the first or the second? Anyways, besides the bridge I would most definitely go scrounging for loot at these places. Old world trinkets fetch a good price at Fencepost!
I'm gessing that the box with the 1 beside it is how much supplies or such you get from raiding that building // I would suggest that if a church would give you 1 supplies then a rail yard would give you at least 2
I meant once you have finished all the preparations, when you have made a working prototype, ran the playtests to a satisfactory level, corrected the glitches in the rule system, paid the people who did the few things you couldn't do yourself and the "only" thing left to do is to gain fundings for the actual "mass" production. I can give you a few examples of such kickstarters, like the one for the J-RPG Tenra Bansho Zero.