The controls of climbing had some issues in the 1st game but weren't problematic enough to make it that difficult. Its been worked on very well throughout the games and is smooth as butter now with a few slips here and there. Worst part of the series though....lack of actual being an assassin as you mow down thousands of heavily armed and armored guards...There is being a skilled fighter...then there is being unrealistic and beyond stupid.
Prince of Persia died when the first Assassin's Creed came out. And if the new Assassin's Creed is like that, I'm gonna get pissed off very quickly. This is probably a stupid question but what is Crackdown?
When I played this game I just went into a rage and started killing everyone xD it eventually got to the point that there were no more guards in that area to kill and all the town people just ran away.
The beggars were the first to go...its infuriating how they only go after you and block your path.
I preferred Infamous's way of getting around. You hardly ever get stuck unless there isn't something to grab on to nearby, yet it is just hard enough (usually) to force you to actually navigate your way up. As well, when people come up to you, or talk, you can easily ignore them and move past them, even if they come up to try and fight you.
The sequels are scores better than the first. For one, the new protagonist is more likable and doesn't speak in an out of place American accent, the guards don't attack you simply for running, the combat is better, the missions are more diverse, and you can actually acquire currency by renovating property (this feature is more prominent in Brotherhood) that you can in turn use to make beggars and brown nosing lute players go away.
Oh? I never had any unresponsiveness issues, but then again I played it on my PS3 so there might be some differences there. I gotta say I thoroughly enjoyed it, even though it did take some of the fun out of the game, that you could basically win every fight if you knew how to time your counterattacks...