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Wrestling with Quantum Physics by jollyjack Wrestling with Quantum Physics by jollyjack
Bioshock Infinite would have been an entertaining game if it hadn't been for the autosave function constantly f**king around with my progress and generally ruining the experience for me.
It didn't do as good a job drip-feeding you the clues required to support the reveals and revalations as the first Bioshock did, either, leaving some twists to feel a mite limp.
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:iconhclausen:
hclausen Featured By Owner Sep 8, 2014
I feel this way ever time I have to deal with the space-time continuum.
Or cutting onions. 
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:iconmindslave24-7:
Mindslave24-7 Featured By Owner Jan 6, 2014  Hobbyist General Artist

Your finger hasn’t severed, it's wave-form has merely temporarily collapsed….

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:iconrelativeequinox:
RelativeEquinox Featured By Owner Jul 14, 2013  Hobbyist Writer
...and the power to tear holes in time and space. But uh, yeah, let's go on and forget about that whole part, yes :T?
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:iconkitsunehoruri:
kitsunehoruri Featured By Owner Jun 27, 2013
I could put this on my wall
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:icondarkhellion2:
Darkhellion2 Featured By Owner Jun 21, 2013
Yeah, that autosave feature sucks. Why didn't they give you the option to save your game anytime like in the last two games?
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:iconalphamule:
alphamule Featured By Owner Aug 20, 2013
Because of Xbone?
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:icondarkhellion2:
Darkhellion2 Featured By Owner Aug 20, 2013
What does the Xbone have to do with saving your game? Don't get me wrong, the game is fantastic. It's just that I'd like to save whenever I want like in the previous games rather than from a checkpoint all the time. If the Xbone DOES have something to do with it, I don't care. All I know is that Microsoft really screwed up on this time. If I do get a new system, it will be the PS4 since all of my friends have playstations (I'm the only one with an Xbox) and I'm missing out on some fun gameplay with them.
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:iconalphamule:
alphamule Featured By Owner Aug 22, 2013
I mean, they're porting the PC games and making them like the console version or just writing them to the same sort of design in the first place.  I mean it makes sense that if I was using Adobe Photoshop on a Mac, that I shouldn't have to relearn it for the PC?  Bad part I see with this idea is that you get stuff like an interface adapted to the limits of a smart phone's small touch screen and implemented on a PC with a mouse and 17" non-touch LCD panel.
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:iconalphamule:
alphamule Featured By Owner Aug 22, 2013
Well the thing I was getting at is that the first system I saw where practically every game had autosaves was the Xbox.

And the PS4 is like Pepsi instead of Coke.  It's still bad for you!  ;)
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:icondarkhellion2:
Darkhellion2 Featured By Owner Aug 23, 2013
Lol I understand what you're saying on both comments. It's a good thing I don't drink Pepsi or Coke. I know that the Xbox autosaves on most games, but with Bioshock 1 and 2 you could autosave AND have a specific save point rather than relying on the autosave alone. This was in both the 360 & the PS3 versions, I think. The reason I say this is because I was playing Bioshock Infinite on hard mode and at some point during the game it stopped autosaving. I don't know if it's because I ran out of memory or something else, but it would have been nice to have the option of saving rather than trying to beat the game in 3 to 5 hours because the last checkpoint saved was that far away. I like a little flexibility in saving my games.
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