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Is FarCry 3 a game where you get a penalty if you nick someone's stuff?
No.
Why, then, aren't item's collected on contact?
Why do I have to press a button each time I want to pick something up?
Why do I have to press AND HOLD a button each time I want to pick something up?
Why, in a game, where collecting items is a key part of gameplay, is it so damn hard to get the crosshair to register contact with said item, despite being right on top of it?
I get asked occasionally (well, I think "challenged" is more the word) by some people (snide idiots) if there are any games I do enjoy. Yes, there are many. Too many to list, in fact, so I shall simply summarise:
I enjoy games in which you lose yourself. Games that absorb you into the world on screen. This does not mean the game is some deeply written RPG epic, it just means that you forget you're playing it and feel more like you're living it, be it a simple 2D platformer or fast and furious 3D beat-em-up.
If you have to wrestle with a poorly designed control method, and if that control method stifles your progress through the game, that doesn't happen.
Ubisoft are very, very good at making these kinds of games (See; The entire AssCreed series. Phenomenally pretty, but painful to play), games that require a real battle of attrition to see to the end, if at all.
Those games, I hate, and they seem to show up more and more these days.
Oh, and, lightning quick review of FarCry 3: It's a contemporary-set, 1st person version of Red Dead Redemption, with all the interesting characters replaced by whiney rich kids.
No.
Why, then, aren't item's collected on contact?
Why do I have to press a button each time I want to pick something up?
Why do I have to press AND HOLD a button each time I want to pick something up?
Why, in a game, where collecting items is a key part of gameplay, is it so damn hard to get the crosshair to register contact with said item, despite being right on top of it?
I get asked occasionally (well, I think "challenged" is more the word) by some people (snide idiots) if there are any games I do enjoy. Yes, there are many. Too many to list, in fact, so I shall simply summarise:
I enjoy games in which you lose yourself. Games that absorb you into the world on screen. This does not mean the game is some deeply written RPG epic, it just means that you forget you're playing it and feel more like you're living it, be it a simple 2D platformer or fast and furious 3D beat-em-up.
If you have to wrestle with a poorly designed control method, and if that control method stifles your progress through the game, that doesn't happen.
Ubisoft are very, very good at making these kinds of games (See; The entire AssCreed series. Phenomenally pretty, but painful to play), games that require a real battle of attrition to see to the end, if at all.
Those games, I hate, and they seem to show up more and more these days.
Oh, and, lightning quick review of FarCry 3: It's a contemporary-set, 1st person version of Red Dead Redemption, with all the interesting characters replaced by whiney rich kids.
Synaptic Fragments
A view of how my Alien-Hybrid imagination stumbles through this existence via rough sketches and ideas.
$2/month
Thank you, anonymous benefactor.
Some kind (unnamed) soul gave me a month's core membership. Thank you, sir/madam :)
DevArt goes full evil.
I’m not going to rail about how material on the site is being scraped for use in AI Composites, or about how DevArt’s “protection” against it is a new check-box that you will have to manually tick for each and every image you’ve uploaded. No. Misuse of your work and DevArt incompetence are expected at this point. Once something is put online, that’s it; it’s no longer under your control. That’s the nature of the beast. You don’t like it; don’t upload content. What I am furious about is the deluge of AI composites flooding my feed, here. I see more of that crap than genuine new content, now. And to make it worse, DevArt has its own AI tool (https://www.deviantart.com/team/journal/Create-AI-Generated-Art-Fairly-with-DreamUp-933537821) which, while they absolutely-pinky-promise it will not cannibalise user content, is only going to exacerbate the problem. I’m now completely convinced that DevArt is no longer a site that serves artists in any capacity. Not only that; it no longer has any
Werewolf Wednesday Artbook
I've returned to Lulu as their print quality has dramatically improved. The first thing I'm peddling through their service is a collection of my Werewolf Wednesday pinups. (I was legitimately blown away by the quality of the proof copy I ordered!) It's now available here.
Password Retrieval emails.
Is anyone else getting a "Password Retrieval" email from DeviantArt over and over again? I was concerned that there was a security issue at play but I see that there's an option in settings to STOP such emails for 60 days, which itself is weird. Why would THAT be needed? What the hell is going on with the platform NOW?
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Comments228
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I'm pretty sure the only reason you don't like FC3 is because it's made by Ubisoft, which apparently is reason enough nowadays....